The 8.1.5 Patch for Destiny 2 has arrived, bringing with it a number of updates and fixes to improve the stability, balance, and performance of the game.
This page acts as a comprehensive breakdown of the 8.1.5 Patch for Destiny 2, including a link to the full Patch Notes.
advertisement
Activities
Seasonal
- Revenant
- Act II is now available.
- Added 50 Seasonal Pass levels and their rewards.
- Added new Artifact perks.
- Added new Tonics.
- Added new Fieldwork missions.
- New activities: Tomb of Elders and Gauntlet of Elders
- New Weapons available
- Noxious Vetiver - Arc - Precision Submachine Gun
- Scavenger's Fate - Void - Precision Shotgun
- Gridskipper - Void - Rapid-Fire Pulse Rifle
- Fixed an issue where certain projectiles could collide and detonate with Ether Siphon orbs.
- Fixed an issue where Ether Siphon would remove magazine overflow
- Act II is now available.
- Onslaught: Salvation
- Fixed an issue where ability spamming while Ether Overload is active could crash the activity.
- Fixed an issue where in Widow's Court a turret could spawn inside the ADU and damage it indefinitely.
- Fixed an issue where immune enemies with a bane could not be defeated.
- Fixed an issue where picking a Cannon Relic could trigger an activity error code.
- Fixed an issue where Rocket Assisted Sidearms could not break Scorn cages.
Reduced the number of Cabal shooting blinding rockets on the boss arena.
- Fixed an issue where the Storm's Edge Hunter Super would not properly teleport the user inside of the boss arena.
- Fixed an issue where players could not commend each other when completing 50 waves
- Echoes
- Fixed an issue where Enigma Protocol had a higher than intended activity target Power.
- It's returned to its original value of 2005.
- Fixed an issue where some players could not access the main questline
- Fixed an issue where Enigma Protocol had a higher than intended activity target Power.
Expansions
- The Final Shape
- Fixed a rare issue where players could not grab the Hunter's Journal
Crucible
- General
- Fixed an issue where the Heavy ammo crate on Dead Cliffs was spawning at inconsistent locations in a variety of modes.
- Reduced the size and visibility distance of Special ammo brick icons in Crucible.
- Private Matches
- Fixed an issue where enabling infinite Special ammo would grant players an Overshield.
- Iron Banner
- New Armor set: Iron Intent
- New Weapon: Tinasha's Mastery
- Element: Stasis
- Archetype: Rocket Assisted Sidearm
- Reprised Weapon: Archon's Thunder
- Element: Stasis
- Archetype: High-Impact Frame
Vanguard Ops
- Strikes
- Fixed an issue where sometimes players could not regenerate health.
- Fixed an issue where Champions would appear on the regular version of Heist Battlegrounds: Europa.
- Grandmaster Nightfalls
- Catch up node with all Seasonal Nightfalls is now available
Dungeons & Raids
- Vesper's Host
- General
- Fixed an issue where players could not open the second secret chest, preventing them from completing step 7 of the Rogue Network quest.
- Fixed an issue where players could not respawn after joining the fireteam.
- Fixed an issue where players could duplicate nuclear cores.
- Fixed an issue where Grand Overture could gain rocket stacks by shooting immune panels.
- Second encounter
- Fixed an issue where the boss wouldn't reform, allowing for an unlimited damage phase.
- Third encounter
- Fixed an issue preventing the encounter from starting.
- Added some extra cover to the ‘red room.’
- Fixed an issue where the combatant carrying augments could not appear.
- Fixed an issue where rally barricade could nullify the radiation debuff.
- General
- Garden of Salvation
- Fixed an issue preventing completion of the Voltaic Tether Triumph by allow players to trigger the encounter by shooting the boss instead of the Minotaur
advertisement
Exotic Missions
- Fixed an issue where the Standard difficulty for Zero Hour and The Whisper was higher than intended
Timeline Reflections
- Fixed an issue where ‘Cayde's Fate’ could not be completed
Gameplay & Investment
Armor
- Exotic Armor
- Hunter
- Raiden Flux
- Increased bonus Super damage perk stack from 14% to 20%.
- This maxes out at about a 70% damage increase (up from 50%.)
- Knucklehead Radar
- Changed the activation requirements of its perk; now requires the wearer to damage a player to mark them as target.
- Target is marked for 3s.
- Changed the activation requirements of its perk; now requires the wearer to damage a player to mark them as target.
- Increased bonus Super damage perk stack from 14% to 20%.
- Raiden Flux
- Titan
- Point Contact Canon Brace
- Amplified lightning bolts now do 100% increased damage over base, up from 50%.
- Lightning strike final blows now also refund melee energy.
- Reduced Thunderclap refund by 10% to compensate for increased energy gains on average.
- Point Contact Canon Brace
- Warlock
- Ballidorse Wrathweavers
- Increased bonus shatter damage from 100% to 150%.
- Increased shatter damage now shows as a yellow number to aid with visibility of the perk.
- Fixed an issue where enemies were inconsistently getting the boosted shatter damage at higher framerates
- Increased bonus shatter damage from 100% to 150%.
- Ballidorse Wrathweavers
- Hunter
Armor Ornaments
- Fixed some issues with the GR1P-EE5 ornament textures and geometry
Weapons
- Weapon Archetypes
- Bows
- Precision
- Increased body shot damage by 10%.
- Precision
- Hand Cannons
- Aggressive
- Increased damage by 3% (this allows them to kill all resilience levels in 2C1B).
- Igneous Hammer
- Reduced Stability, Handling, and Aim Assist stats by 3.
- Adaptive
- Better Devils
- Increased Stability, Handling, and Aim Assist stats by 3.
- Better Devils
- Heavy Burst
- Fixed an issue where Headseeker was not appropriately increasing critical hit damage after dealing body shot damage.
- Aggressive
- Machine Guns
- Changed the scalar that determines how much ammo you can pick up from a crate.
- Magazine sizes of 50 or less should get 21 rounds.
- Magazine sizes between 51 and 59 get between 21 and 26 rounds.
- Magazine sizes between 60 and 80 get between 26 and 27 rounds.
- Magazine sizes between 81and 99 get between 28 and 44 rounds.
- Magazine sizes over 100 should get 45 rounds.
- Changed the scalar that determines how much ammo you can pick up from a crate.
- Breech Grenade Launchers
- Micro-Missile
- Increased the velocity players can generate with the rocket jumping blast
- Micro-Missile
- Bows
- Exotic Weapons
- Telesto
- Fixed an issue where Telesto was doing less damage than intended in PvP.
- Increased Telesto detonation damage by 20% in PvE.
- Eriana's Vow
- Fixed an issue where Eriana's Vow was dealing reduced critical damage in PvP.
- Thorn
- Increased base Stability by 5.
- Lumina
- Increased base Stability by 5.
- Grand Overture
- Fixed an issue that allowed missiles to be loaded by shooting at immune targets.
- Tessellation
- Fixed an issue where Tessellation lost all ammo and could not be fired or reloaded if an Artifact mod, Armor mod, or subclass change was made with 'Property: Irreducible' active.
- Players can now reload Tessellation while 'Property: Irreducible' is active. Doing so removes 'Property: Irreducible,' similar to Izanagi's Burden
- Telesto
- Weapon Perks
- High Ground
- Dealing damage to a player with a Primary weapon now only grants a single stack of the damage buff.
- Dealing damage with a Special weapon, or against combatants, continues to grant maximum stacks.
- Fixed a bug that allowed some archetypes to activate the perk when damaging targets while airborne.
- Explosive Payload
- Reduced splash damage against players only on Legendary Hand Cannons by 7%.
- Withering Gaze
- Fixed an issue where the weaken debuff could be applied to allies
- High Ground
- Weapon Fixes
- Fixed an issue where Arcane Embrace could be obtained with Trench Barrel.
- This perk was unintended and instances of it or Enhanced Trench Barrel will be replaced with Swashbuckler or Enhanced Swashbuckler.
- Fixed an issue where the Ether Siphon Trait would reset overflown magazines.
- Fixed an issue where the sound effect for some Hand Cannons had been changed to the default Hand Cannon sound effect
- Fixed an issue where Arcane Embrace could be obtained with Trench Barrel.
advertisement
Abilities
- General
- Fixed an issue where Ignitions were incorrectly scaling damage against all bosses instead of just Raneiks Unified, resulting in lower-than-expected damage.
- Prismatic Hunter, Warlock and Titan
- Increased ability cooldown in the Crucible by 15%.
- Hunter
- Storm's Edge
- Reduced height of damage impulse from 5m to 3.75m.
- Reduced DR against players from 53% to 45%, both on cast and during the spin attack.
- Moved from tier 3 to tier 1 Super cooldown.
- Arc Staff, Golden Gun, Spectral Blades, Silkstrike
- Increased Super energy gains per damage event against PvE combatants by roughly 3x.
- Increased damage against Champions by 30-55% depending on Super.
- Note: This change excludes the Celestial Nighthawk Golden Gun variant
- Combination Blow
- Reduced bonus damage against combatants by around 17%.
- Stylish Executioner
- Fixed a bug where some projectile melee attacks activated Stylish Executioner if the attack hit in the first frame of the projectile melee's lifetime.
- Stylish Executioner is only meant to work with physical melee attacks.
- Fixed a bug where some projectile melee attacks activated Stylish Executioner if the attack hit in the first frame of the projectile melee's lifetime.
- Storm's Edge
- Warlock
- General
- Fixed an issue where Warlocks could not blink during Onslaught.
- Stormtrance, Daybreak, Nova Warp, Winder's Wrath
- Increased Super energy gains per damage event against PvE combatants by roughly 3x.
- Increased damage against Champions by 30-55% depending on Super.
- General
- Titan
- Ward of Dawn
- Ward of Dawn now draws enemy fire when an ally is standing inside it.
- This behavior is similar to the Barricade taunt.
- On cast, Ward of Dawn now knocks enemies back.
- Ward of Dawn now draws enemy fire when an ally is standing inside it.
- Fist of Havok, Burning Maul, Hammer of Sol, Sentinel Shield, Glacial Quake, Bladefury
- Increased Super energy gains per damage event against PvE combatants by roughly 3x.
- Increased damage against Champions by 30-55% depending on Super.
- Note: This change excludes the Pyrogale Gauntlets Burning Maul variant.
- Knockout and Roaring Flames
- Fixed an issue where Knockout and Roaring Flames were not benefitting from the Titan Unpowered Melee buff from Update 8.1.0
- Ward of Dawn
Artifact
- Kinetic Impacts
- Fixed an issue where the column 5 Artifact mod was not working with all Grenade Launchers.
- Fixed an issue where the mod’s bonus impact damage was not being scaled correctly.
- Fixed an issue where triggering the mod took more damage instances than intended
Gameplay Modifiers
- Reduced the effectiveness of the Counterfeit modifier.
- Spawn rate of trick loot reduced from 25% to 10%.
- Reduced damage impulse size on all trick loot items by 1m.
- Updated shockwave size to match the new damage radius.
- Reduced damage of all trick loot items.
- Increased animation before exploding from 2s to 3s
Vendors
- Hawthrone
- Fixed an issue where the Ancient Gospel offer in the Garden of Salvation menu showed the wrong element
Triumphs
- Fixed an issue where Episode Revenant Triumphs would not progress the Active and Lifetime Triumphs Score.
- Fixed an issue where certain engrams would not advance the 10th Anniversary Triumph "Disappointed."
Collections
- Fixed an issue where the Plaguebreaker Armor Sets showed an incorrect name
- Fixed an issue where the Jade Filament Armor Sets showed an incorrect name
advertisement
Music & Sound
- Fixed an issue where some sound effects would cut out or delay
UI/UX
Combatants
- Fixed an issue with the color of health bars for major combatants (orange bars), making it difficult to distinguish them from minor combatants (red bars)
Character Screen
- Fixed an issue where the left and right inputs could not open the Loadouts and Mod Customization side panels
Appearance Customization
- Fixed an issue where Ornament would not show their hovering menu when inspecting them
Localization
- Mexican Spanish
- Fixed an issue where the Feed the Void Prismatic Aspect incorrectly says it requires ‘Void ability’ instead of ‘any ability.’
General
- Fixed an issue where the current Season highlight wasn't properly displaying on the Timeline.
- Removed an erroneous dialog that would appear when opening the Mass Effect Accessories bundle on an account based in South Korea.
- Corrected the messages that appear with multiplayer instances of the Venus Flytrapped emote.
- Revised Season Pass + Ranks bundle description to highlight the Season Pass sources
advertisement
Full Patch Notes
If you wish to read the Patch Notes in full, you can do so via the official Bungie websites 8.1.5 Patch Notes blog post.
Up Next: Destiny 2 8.1.0.4 Patch Notes
Top Guide Sections
- The Final Shape
- Lightfall
- The Witch Queen
- Dungeons
Was this guide helpful?
In This Guide
Destiny 2
Bungie
+2
Related Guides
OverviewThe Final ShapeLightfallThe Witch Queen