Destiny 2 8.1.5 Patch Notes - Destiny 2 Guide - IGN (2024)

The 8.1.5 Patch for Destiny 2 has arrived, bringing with it a number of updates and fixes to improve the stability, balance, and performance of the game.

This page acts as a comprehensive breakdown of the 8.1.5 Patch for Destiny 2, including a link to the full Patch Notes.

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Activities

Seasonal

  • Revenant
    • Act II is now available.
      • Added 50 Seasonal Pass levels and their rewards.
      • Added new Artifact perks.
      • Added new Tonics.
      • Added new Fieldwork missions.
      • New activities: Tomb of Elders and Gauntlet of Elders
      • New Weapons available
        • Noxious Vetiver - Arc - Precision Submachine Gun
        • Scavenger's Fate - Void - Precision Shotgun
        • Gridskipper - Void - Rapid-Fire Pulse Rifle
      • Fixed an issue where certain projectiles could collide and detonate with Ether Siphon orbs.
      • Fixed an issue where Ether Siphon would remove magazine overflow
  • Onslaught: Salvation
    • Fixed an issue where ability spamming while Ether Overload is active could crash the activity.
    • Fixed an issue where in Widow's Court a turret could spawn inside the ADU and damage it indefinitely.
    • Fixed an issue where immune enemies with a bane could not be defeated.
    • Fixed an issue where picking a Cannon Relic could trigger an activity error code.
    • Fixed an issue where Rocket Assisted Sidearms could not break Scorn cages.

Reduced the number of Cabal shooting blinding rockets on the boss arena.

    • Fixed an issue where the Storm's Edge Hunter Super would not properly teleport the user inside of the boss arena.
    • Fixed an issue where players could not commend each other when completing 50 waves
  • Echoes
    • Fixed an issue where Enigma Protocol had a higher than intended activity target Power.
      • It's returned to its original value of 2005.
    • Fixed an issue where some players could not access the main questline

Expansions

  • The Final Shape
    • Fixed a rare issue where players could not grab the Hunter's Journal

Crucible

  • General
    • Fixed an issue where the Heavy ammo crate on Dead Cliffs was spawning at inconsistent locations in a variety of modes.
    • Reduced the size and visibility distance of Special ammo brick icons in Crucible.
  • Private Matches
    • Fixed an issue where enabling infinite Special ammo would grant players an Overshield.
  • Iron Banner
    • New Armor set: Iron Intent
    • New Weapon: Tinasha's Mastery
      • Element: Stasis
      • Archetype: Rocket Assisted Sidearm
    • Reprised Weapon: Archon's Thunder
      • Element: Stasis
      • Archetype: High-Impact Frame

Vanguard Ops

  • Strikes
    • Fixed an issue where sometimes players could not regenerate health.
    • Fixed an issue where Champions would appear on the regular version of Heist Battlegrounds: Europa.
  • Grandmaster Nightfalls
    • Catch up node with all Seasonal Nightfalls is now available

Dungeons & Raids

  • Vesper's Host
    • General
      • Fixed an issue where players could not open the second secret chest, preventing them from completing step 7 of the Rogue Network quest.
      • Fixed an issue where players could not respawn after joining the fireteam.
      • Fixed an issue where players could duplicate nuclear cores.
      • Fixed an issue where Grand Overture could gain rocket stacks by shooting immune panels.
    • Second encounter
      • Fixed an issue where the boss wouldn't reform, allowing for an unlimited damage phase.
    • Third encounter
      • Fixed an issue preventing the encounter from starting.
      • Added some extra cover to the ‘red room.’
      • Fixed an issue where the combatant carrying augments could not appear.
      • Fixed an issue where rally barricade could nullify the radiation debuff.
  • Garden of Salvation
    • Fixed an issue preventing completion of the Voltaic Tether Triumph by allow players to trigger the encounter by shooting the boss instead of the Minotaur

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Exotic Missions

  • Fixed an issue where the Standard difficulty for Zero Hour and The Whisper was higher than intended

Timeline Reflections

  • Fixed an issue where ‘Cayde's Fate’ could not be completed

Gameplay & Investment

Armor

  • Exotic Armor
    • Hunter
      • Raiden Flux
        • Increased bonus Super damage perk stack from 14% to 20%.
          • This maxes out at about a 70% damage increase (up from 50%.)
        • Knucklehead Radar
          • Changed the activation requirements of its perk; now requires the wearer to damage a player to mark them as target.
            • Target is marked for 3s.
    • Titan
      • Point Contact Canon Brace
        • Amplified lightning bolts now do 100% increased damage over base, up from 50%.
        • Lightning strike final blows now also refund melee energy.
          • Reduced Thunderclap refund by 10% to compensate for increased energy gains on average.
    • Warlock
      • Ballidorse Wrathweavers
        • Increased bonus shatter damage from 100% to 150%.
          • Increased shatter damage now shows as a yellow number to aid with visibility of the perk.
        • Fixed an issue where enemies were inconsistently getting the boosted shatter damage at higher framerates

Armor Ornaments

  • Fixed some issues with the GR1P-EE5 ornament textures and geometry

Weapons

  • Weapon Archetypes
    • Bows
      • Precision
        • Increased body shot damage by 10%.
    • Hand Cannons
      • Aggressive
        • Increased damage by 3% (this allows them to kill all resilience levels in 2C1B).
        • Igneous Hammer
          • Reduced Stability, Handling, and Aim Assist stats by 3.
      • Adaptive
        • Better Devils
          • Increased Stability, Handling, and Aim Assist stats by 3.
      • Heavy Burst
        • Fixed an issue where Headseeker was not appropriately increasing critical hit damage after dealing body shot damage.
    • Machine Guns
      • Changed the scalar that determines how much ammo you can pick up from a crate.
        • Magazine sizes of 50 or less should get 21 rounds.
        • Magazine sizes between 51 and 59 get between 21 and 26 rounds.
        • Magazine sizes between 60 and 80 get between 26 and 27 rounds.
        • Magazine sizes between 81and 99 get between 28 and 44 rounds.
        • Magazine sizes over 100 should get 45 rounds.
    • Breech Grenade Launchers
      • Micro-Missile
        • Increased the velocity players can generate with the rocket jumping blast
  • Exotic Weapons
    • Telesto
      • Fixed an issue where Telesto was doing less damage than intended in PvP.
      • Increased Telesto detonation damage by 20% in PvE.
    • Eriana's Vow
      • Fixed an issue where Eriana's Vow was dealing reduced critical damage in PvP.
    • Thorn
      • Increased base Stability by 5.
    • Lumina
      • Increased base Stability by 5.
    • Grand Overture
      • Fixed an issue that allowed missiles to be loaded by shooting at immune targets.
    • Tessellation
      • Fixed an issue where Tessellation lost all ammo and could not be fired or reloaded if an Artifact mod, Armor mod, or subclass change was made with 'Property: Irreducible' active.
      • Players can now reload Tessellation while 'Property: Irreducible' is active. Doing so removes 'Property: Irreducible,' similar to Izanagi's Burden
  • Weapon Perks
    • High Ground
      • Dealing damage to a player with a Primary weapon now only grants a single stack of the damage buff.
      • Dealing damage with a Special weapon, or against combatants, continues to grant maximum stacks.
      • Fixed a bug that allowed some archetypes to activate the perk when damaging targets while airborne.
    • Explosive Payload
      • Reduced splash damage against players only on Legendary Hand Cannons by 7%.
    • Withering Gaze
      • Fixed an issue where the weaken debuff could be applied to allies
  • Weapon Fixes
    • Fixed an issue where Arcane Embrace could be obtained with Trench Barrel.
      • This perk was unintended and instances of it or Enhanced Trench Barrel will be replaced with Swashbuckler or Enhanced Swashbuckler.
    • Fixed an issue where the Ether Siphon Trait would reset overflown magazines.
    • Fixed an issue where the sound effect for some Hand Cannons had been changed to the default Hand Cannon sound effect

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Abilities

  • General
    • Fixed an issue where Ignitions were incorrectly scaling damage against all bosses instead of just Raneiks Unified, resulting in lower-than-expected damage.
  • Prismatic Hunter, Warlock and Titan
    • Increased ability cooldown in the Crucible by 15%.
  • Hunter
    • Storm's Edge
      • Reduced height of damage impulse from 5m to 3.75m.
      • Reduced DR against players from 53% to 45%, both on cast and during the spin attack.
      • Moved from tier 3 to tier 1 Super cooldown.
    • Arc Staff, Golden Gun, Spectral Blades, Silkstrike
      • Increased Super energy gains per damage event against PvE combatants by roughly 3x.
      • Increased damage against Champions by 30-55% depending on Super.
      • Note: This change excludes the Celestial Nighthawk Golden Gun variant
    • Combination Blow
      • Reduced bonus damage against combatants by around 17%.
    • Stylish Executioner
      • Fixed a bug where some projectile melee attacks activated Stylish Executioner if the attack hit in the first frame of the projectile melee's lifetime.
        • Stylish Executioner is only meant to work with physical melee attacks.
  • Warlock
    • General
      • Fixed an issue where Warlocks could not blink during Onslaught.
    • Stormtrance, Daybreak, Nova Warp, Winder's Wrath
      • Increased Super energy gains per damage event against PvE combatants by roughly 3x.
      • Increased damage against Champions by 30-55% depending on Super.
  • Titan
    • Ward of Dawn
      • Ward of Dawn now draws enemy fire when an ally is standing inside it.
        • This behavior is similar to the Barricade taunt.
      • On cast, Ward of Dawn now knocks enemies back.
    • Fist of Havok, Burning Maul, Hammer of Sol, Sentinel Shield, Glacial Quake, Bladefury
      • Increased Super energy gains per damage event against PvE combatants by roughly 3x.
      • Increased damage against Champions by 30-55% depending on Super.
      • Note: This change excludes the Pyrogale Gauntlets Burning Maul variant.
    • Knockout and Roaring Flames
      • Fixed an issue where Knockout and Roaring Flames were not benefitting from the Titan Unpowered Melee buff from Update 8.1.0

Artifact

  • Kinetic Impacts
    • Fixed an issue where the column 5 Artifact mod was not working with all Grenade Launchers.
    • Fixed an issue where the mod’s bonus impact damage was not being scaled correctly.
    • Fixed an issue where triggering the mod took more damage instances than intended

Gameplay Modifiers

  • Reduced the effectiveness of the Counterfeit modifier.
    • Spawn rate of trick loot reduced from 25% to 10%.
    • Reduced damage impulse size on all trick loot items by 1m.
      • Updated shockwave size to match the new damage radius.
    • Reduced damage of all trick loot items.
    • Increased animation before exploding from 2s to 3s

Vendors

  • Hawthrone
    • Fixed an issue where the Ancient Gospel offer in the Garden of Salvation menu showed the wrong element

Triumphs

  • Fixed an issue where Episode Revenant Triumphs would not progress the Active and Lifetime Triumphs Score.
  • Fixed an issue where certain engrams would not advance the 10th Anniversary Triumph "Disappointed."

Collections

  • Fixed an issue where the Plaguebreaker Armor Sets showed an incorrect name
  • Fixed an issue where the Jade Filament Armor Sets showed an incorrect name

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Music & Sound

  • Fixed an issue where some sound effects would cut out or delay

UI/UX

Combatants

  • Fixed an issue with the color of health bars for major combatants (orange bars), making it difficult to distinguish them from minor combatants (red bars)

Character Screen

  • Fixed an issue where the left and right inputs could not open the Loadouts and Mod Customization side panels

Appearance Customization

  • Fixed an issue where Ornament would not show their hovering menu when inspecting them

Localization

  • Mexican Spanish
    • Fixed an issue where the Feed the Void Prismatic Aspect incorrectly says it requires ‘Void ability’ instead of ‘any ability.’

General

  • Fixed an issue where the current Season highlight wasn't properly displaying on the Timeline.
  • Removed an erroneous dialog that would appear when opening the Mass Effect Accessories bundle on an account based in South Korea.
  • Corrected the messages that appear with multiplayer instances of the Venus Flytrapped emote.
  • Revised Season Pass + Ranks bundle description to highlight the Season Pass sources

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Full Patch Notes

If you wish to read the Patch Notes in full, you can do so via the official Bungie websites 8.1.5 Patch Notes blog post.

Up Next: Destiny 2 8.1.0.4 Patch Notes

PreviousPatches and UpdatesNextDestiny 2 8.1.0.4 Patch Notes

Top Guide Sections

  • The Final Shape
  • Lightfall
  • The Witch Queen
  • Dungeons

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